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Download the misadventures of pb winterbottom
Download the misadventures of pb winterbottom





Indie is just "new", "fresh" and "wow" and living on bread and water until release. Indie is about beeing an up-n-commin star, that first game defining you as a game dev comp to the world. Beeing you're own publisher is a ♥♥♥♥♥♥ job when you just want to make good games. and btw, a well branded devComp can continue to created their "own brand" (like Dice).Įveryone seems to think publishers are evil, but the ugly truth they're doing game devs a deed (and you too, the gamer). This means that a company that already created a really good game with little funds ("indie dev") could get more PR (get more gamers to game their game (which is any dev's goal -creating a game that no one or very few will play is not)) which would therefor get more money so they could make a bigger and better game without living on bread and water (no dev wants to do this). The bigger the Publisher (EA), the more can they invest, the more games can be created and sold (larger variaty of games for you). A Publisher, much like a stockholder, wants money in return for the cash they've spent. A Publisher makes PR for that game around release.

download the misadventures of pb winterbottom

Let me explain:Ī game dev wants ONE thing create awesome games and continue to do this over and over again.Ī Publisher provides money so a DevCompany can develop a game.

download the misadventures of pb winterbottom

Seems everyone (in general) thinks it's about having no strings attached to the devil (EA/Sega/etc), but honestly, it's the other way around. Nobody here seems to be able to pinpoint what is and what is not an "indie" game. The problem lies in the definition of "indie".







Download the misadventures of pb winterbottom